fix: default values in subordinate entities based on static_filtering, add: button visibility callbacks in entities' forms

This commit is contained in:
Alexander Kalinovsky
2025-01-22 20:04:32 +01:00
parent 9dd0708a5b
commit b40e588379
7 changed files with 129 additions and 77 deletions

View File

@@ -84,78 +84,94 @@ async def entity_item(
callback_data.form_params or "default", entity_descriptor.default_form
)
if can_edit:
for edit_buttons_row in form.form_buttons:
btn_row = []
for button in edit_buttons_row:
if isinstance(button, FieldEditButton):
field_name = button.field_name
btn_caption = button.caption
if field_name in entity_descriptor.fields_descriptors:
field_descriptor = entity_descriptor.fields_descriptors[
field_name
]
field_value = getattr(entity_item, field_descriptor.field_name)
if btn_caption:
btn_text = get_callable_str(
btn_caption, field_descriptor, entity_item, field_value
)
for edit_buttons_row in form.form_buttons:
btn_row = []
for button in edit_buttons_row:
if button.visibility and not button.visibility(entity_item):
continue
if isinstance(button, FieldEditButton) and can_edit:
field_name = button.field_name
btn_caption = button.caption
if field_name in entity_descriptor.fields_descriptors:
field_descriptor = entity_descriptor.fields_descriptors[
field_name
]
field_value = getattr(entity_item, field_descriptor.field_name)
if btn_caption:
btn_text = get_callable_str(
btn_caption, field_descriptor, entity_item, field_value
)
else:
if field_descriptor.type_base is bool:
btn_text = f"{'【✔︎】 ' if field_value else '【 】 '}{
get_callable_str(
field_descriptor.caption,
field_descriptor,
entity_item,
field_value,
)
if field_descriptor.caption
else field_name
}"
else:
if field_descriptor.type_base is bool:
btn_text = f"{'【✔︎】 ' if field_value else '【 】 '}{
btn_text = (
f"✏️ {
get_callable_str(
field_descriptor.caption,
field_descriptor,
entity_item,
field_value,
)
if field_descriptor.caption
else field_name
}"
else:
btn_text = (
f"✏️ {get_callable_str(field_descriptor.caption, field_descriptor, entity_item, field_value)}"
if field_descriptor.caption
else f"✏️ {field_name}"
)
btn_row.append(
InlineKeyboardButton(
text=btn_text,
callback_data=ContextData(
command=CallbackCommand.FIELD_EDITOR,
context=CommandContext.ENTITY_FIELD_EDIT,
entity_name=entity_descriptor.name,
entity_id=str(entity_item.id),
field_name=field_name,
).pack(),
if field_descriptor.caption
else f"✏️ {field_name}"
)
)
elif isinstance(button, CommandButton):
btn_caption = button.caption
if btn_caption:
btn_text = get_callable_str(
btn_caption, entity_descriptor, entity_item
)
else:
btn_text = button.command
btn_row.append(
InlineKeyboardButton(
text=btn_text,
callback_data=(
button.context_data.pack()
if button.context_data
else ContextData(
command=CallbackCommand.USER_COMMAND,
user_command=button.command,
data=str(entity_item.id),
).pack()
),
callback_data=ContextData(
command=CallbackCommand.FIELD_EDITOR,
context=CommandContext.ENTITY_FIELD_EDIT,
entity_name=entity_descriptor.name,
entity_id=str(entity_item.id),
field_name=field_name,
).pack(),
)
)
if btn_row:
keyboard_builder.row(*btn_row)
elif isinstance(button, CommandButton):
btn_caption = button.caption
if btn_caption:
btn_text = get_callable_str(
btn_caption, entity_descriptor, entity_item
)
else:
btn_text = button.command
if isinstance(button.context_data, ContextData):
btn_cdata = button.context_data
elif callable(button.context_data):
btn_cdata = button.context_data(callback_data, entity_item)
else:
btn_cdata = ContextData(
command=CallbackCommand.USER_COMMAND,
user_command=button.command,
data=str(entity_item.id),
)
btn_row.append(
InlineKeyboardButton(
text=btn_text,
callback_data=btn_cdata.pack(),
)
)
if btn_row:
keyboard_builder.row(*btn_row)
edit_delete_row = []
if can_edit and form.show_edit_button: